{
  "language": "english",

  "holographic_controller": "Windows Mixed Reality Controller",
  "holographic_hmd": "Windows Mixed Reality Headset",
  "knuckles": "Index Controller",
  "indexhmd": "Index Headset",
  "vive_controller": "Vive Controller",
  "vive": "Vive Headset",
  "oculus_touch": "Oculus Touch Controller",
  "rift": "Oculus Headset",
  "pico_controller": "Pico Controller",

  "SourceInputMode_UseAs": "Use as %1$s",
  "SourceInputMode_SelectMode": "Use %1$s %2$s as...",

  "SourceInputMode_none": "Unused",
  "SourceInputMode_button": "Button",
  "SourceInputMode_trackpad": "Trackpad",
  "SourceInputMode_joystick": "Joystick",
  "SourceInputMode_complex_button": "Complex Button",
  "SourceInputMode_toggle_button": "Toggle Button",
  "SourceInputMode_dpad_click": "DPAD click",
  "SourceInputMode_dpad_touch": "DPAD touch",
  "SourceInputMode_dpad": "DPAD",
  "SourceInputMode_radial": "Radial Menu",
  "SourceInputMode_scroll": "Scroll",
  "SourceInputMode_Force_Sensor": "Force Sensor",
  "SourceInputMode_trigger": "Trigger",
  "SourceInputMode_Click": "Click",
  "SourceInputMode_TriggerClick": "Click",
  "SourceInputMode_Touch": "Touch",
  "SourceInputMode_Held": "Held",
  "SourceInputMode_Single": "Single",
  "SourceInputMode_Double": "Double",
  "SourceInputMode_Long": "Long",
  "SourceInputMode_North": "North",
  "SourceInputMode_South": "South",
  "SourceInputMode_East": "East",
  "SourceInputMode_West": "West",
  "SourceInputMode_Center": "Center",
  "SourceInputMode_Scroll": "Scroll",
  "SourceInputMode_Trackpad_Scroll": "Scroll",
  "SourceInputMode_Position": "Position",
  "SourceInputMode_Pull": "Pull",
  "SourceInputMode_Force": "Force",
  "SourceInputMode_Proximity": "Proximity",
  "SourceInputMode_Edit": "Edit",
  "SourceInputMode_AddMode": "Add",
  "SourceInputMode_Delete": "Delete",
  "SourceInputMode_CancelEdit": "Done",
  "SourceInputMode_Settings": "Settings",
  "SourceInputMode_Default": "Default",
  "SourceInputMode_Static_Bool": "Constant",
  "SourceInputMode_StaticBool": "Action To Set",
  "SourceInputMode_StaticBool_Value": "Value",
  "SourceInputMode_ClickActivateThreshold": "Click Activation Threshold:",
  "SourceInputMode_TouchActivateThreshold": "Touch Activation Threshold:",
  "SourceInputMode_ClickDeactivateThreshold": "Click Deactivation Threshold:",
  "SourceInputMode_TouchDeactivateThreshold": "Touch Deactivation Threshold:",
  "SourceInputMode_ResetParameterToDefault": "Reset to default",
  "SourceInputMode_ClickInitialState": "Click action initially held:",
  "SourceInputMode_TouchInitialState": "Touch action initially held:",
  "SourceInputMode_OverlapPercent": "Overlap Percentage:",
  "SourceInputMode_DeadzonePercent": "Dead zone Percentage:",
  "SourceInputMode_Maxzone": "Max zone Percentage:",
  "SourceInputMode_Exponent": "Curve Exponent:",
  "SourceInputMode_StickyDpad" : "Persist Dpad action once activated",
  "SourceInputMode_LongPressDelay": "Long press delay:",
  "SourceInputMode_DoublePressDelay": "Double press delay:",
  "SourceInputMode_DeadZone" : "DeadZone",
  "SourceInputMode_PositionOffset": "Position Offset",
  "SourceInputMode_RotationOffset": "Rotation Offset",
  "SourceInputMode_LeftController_PositionOffset": "Left Controller Position Offset",
  "SourceInputMode_LeftController_RotationOffset": "Left Controller Rotation Offset",
  "SourceInputMode_RightController_PositionOffset": "Right Controller Position Offset",
  "SourceInputMode_RightController_RotationOffset": "Right Controller Rotation Offset",

  "BindingUI_Compatibility_Remapped_Text": "This binding was automatically remapped to your controller.",

  "SourceInputMode_button_tooltip": "Use this control like a Button. Handles touches, clicks, holds, double clicks, and long presses.",
  "SourceInputMode_trackpad_tooltip": "Use this control like a Trackpad. XY positioning, touches, and presses.",
  "SourceInputMode_joystick_tooltip": "Use this control like a Joystick. XY positioning, touches, and presses.",
  "SourceInputMode_toggle_button_tooltip": "Use this control like a toggle. One press for on, one press for off.",
  "SourceInputMode_dpad_click_tooltip": "Use this control like a DPAD being clicked. Clicks in North, East, South, and West quadrants.",
  "SourceInputMode_dpad_touch_tooltip": "Use this control like a DPAD being touched. North, East, South, and West quadrants.",
  "SourceInputMode_dpad_tooltip": "Use this control like a DPAD being clicked or touched. Split up in North, East, South, and West quadrants.",
  "SourceInputMode_scroll_tooltip": "Use this control as a scroll wheel. Reports horizontal and vertical scrolling amounts.",
  "SourceInputMode_Force_Sensor_tooltip": "Gives analog actions a 0-1 value indicating how much force the user is applying to the control.",
  "SourceInputMode_trigger_tooltip": "Use this control as if it was a trigger. Touch (or any press), Click if there is a physical click at the end of the trigger, and the amount (0-1) the trigger is depressed.",
  "SourceInputMode_Grab_tooltip": "Combines capacitive sensors and force sensors to report a more reliable grab.",
  "SourceInputMode_Scalar_Constant_tooltip": "Allows you to use a digital (on/off) control to set an analog (0-1) value.",

  "SourceInputMode_Click_tooltip": "For controls that are physical buttons this engages on press down. Otherwise engages when a configurable threshold has been passed.",
  "SourceInputMode_TriggerClick_tooltip": "The physical click at the end of a trigger.",
  "SourceInputMode_Touch_tooltip": "True when the control is being touched.",
  "SourceInputMode_Held_tooltip": "True while the button is down before the amount of time specified in Long Press Delay has passed.",
  "SourceInputMode_Single_tooltip": "For controls that are physical buttons this engages on press down. Otherwise engages when a configurable threshold has been passed.",
  "SourceInputMode_Double_tooltip": "True after a double click has been executed (down / up and down / up again)",
  "SourceInputMode_Long_tooltip": "True when a click has been engaged for the configured amount of seconds.",
  "SourceInputMode_North_tooltip": "The North or top section of the control.",
  "SourceInputMode_South_tooltip": "The South or bottom section of the control.",
  "SourceInputMode_East_tooltip": "The East or right section of the control.",
  "SourceInputMode_West_tooltip": "The West or left section of the control.",
  "SourceInputMode_Center_tooltip": "The center of the control.",
  "SourceInputMode_Position_tooltip": "The position you are touching on a touchpad or the position you've pushed a joystick to.",
  "SourceInputMode_Pull_tooltip": "A value (0-1) representing what percentage you have depressed a trigger.",
  "SourceInputMode_Force_tooltip": "The amount of force (0-1) applied to the control.",
  "SourceInputMode_Proximity_tooltip": "True when the control is close to something.",

  "SourceInputMode_ClickActivateThreshold_tooltip": "The threshold that must be passed for the click to be true.",
  "SourceInputMode_TouchActivateThreshold_tooltip": "The threshold that must be passed for the touch to be true.",
  "SourceInputMode_ClickDeactivateThreshold_tooltip": "The threshold that the value must fall under for the click to be false.",
  "SourceInputMode_TouchDeactivateThreshold_tooltip": "The threshold that the value must fall under for the touch to be false.",
  "SourceInputMode_OverlapPercent_tooltip": "The percentage of side to side overlap that the NESW zones will have.",
  "SourceInputMode_DeadzonePercent_tooltip": "The percentage from the center that the stick will need to pass to engage.",
  "SourceInputMode_StickyDpad_tooltip" : "If you engage one zone then you can not accidentally engage another zone until you have disengaged. (ex. pushing stick North will engage North but if you then push the stick West it will remain engaging North until you release)",
  "SourceInputMode_LongPressDelay_tooltip": "The amount of time the button must be down before the long click is engaged.",
  "SourceInputMode_DoublePressDelay_tooltip": "The maximum amount of time between the end of the first click and the start of the second.",
  "SourceInputMode_DeadZone_tooltip" : "The percentage from the center that the zones will need to pass to trigger.",
  "SourceInputMode_PositionOffset_tooltip": "X+ is right, Y+ is up, Z- is forward. (-0.3 to 0.3 meters)",
  "SourceInputMode_RotationOffset_tooltip": "Pitch - up and down, Yaw - side to side, Roll - sideways tilt. (-180 to 180 degrees)",


  "SourceInputMode_InvertYAxis_tooltip": "(ex. a value of -0.75 would become 0.75)",
  "SourceInputMode_InvertXAxis_tooltip": "(ex. a value of -0.75 would become 0.75)",
  "SourceInputMode_StickyClick_tooltip": "Keep thumbstick clicked while stick is deflected",
  "SourceInputMode_StickyClick_Activate_tooltip": "How much you have to deflect the stick to engage.",
  "SourceInputMode_StickyClick_Deactivate_tooltip": "How much you have to relax the stick for it to disengage.",
  "SourceInputMode_TouchyClick_tooltip": "Keep button clicked as long as it's touched",
  "SourceInputMode_ButtonModeInputForce_Click_tooltip": "Optionally get the value for this from the force sensor (how much pressure is applied) or the capacitive sensor (how close a finger is).",
  "SourceInputMode_CapsenseEnableThreshold_tooltip": "At what point to enable the grab due to a finger being close to the grip.",
  "SourceInputMode_GrabThreshold_tooltip": "The combined activation thresholds for the capacitive sensor and the force sensor.",
  "SourceInputMode_ReleaseThreshold_tooltip": "The combined deactivation thresholds for the capacitive sensor and the force sensor.",
  "SourceInputMode_ForceHoldThreshold_tooltip": "The level of pressure that must be applied to activate the action. (capsense usually happens first)",
  "SourceInputMode_ForceReleaseThreshold_tooltip": "The level of pressure you must release to deactivate the action.",
  "SourceInputMode_DowngradeSpeed_tooltip": "The maximum speed (m/s) your controller can be moving at to maintain a grab after you had passed the force grab threshold but now are only passing the capsense threshold.",
  "SourceInputMode_DropSpeed_tooltip": "The minimum speed (m/s) your controller can be moving to force a drop when you have released pressure but haven't passed the cap sense deactivation threshold.",
  "SourceInputMode_ScalarValue_tooltip": "Sets a analog action based on a boolean value. (ex. Sets a trigger pull to 1 when the A button is pressed)",
  "SourceInputMode_ScalarOnX_tooltip": "The analog X value to set when this control is engaged. (ex. button down)",
  "SourceInputMode_ScalarOffX_tooltip": "The analog X value to set when this control is disengaged. (ex. button up)",
  "SourceInputMode_ScalarOnY_tooltip": "The analog Y value to set when this control is engaged. (ex. button down)",
  "SourceInputMode_ScalarOffY_tooltip": "The analog Y value to set when this control is disengaged. (ex. button up)",
  "SourceInputMode_ScalarOnZ_tooltip": "The analog Z value to set when this control is engaged. (ex. button down)",
  "SourceInputMode_ScalarOffZ_tooltip": "The analog Z value to set when this control is disengaged. (ex. button up)",
  "SourceInputMode_HapticAmplitude_tooltip": "How strong the haptic will be.",
  "SourceInputMode_HapticDuration_tooltip": "How long the haptic will last.",
  "SourceInputMode_HapticFrequency_tooltip": "How often the haptic will hit during the duration.",


  "SourceInputMode_ScrollMode_tooltip": "The type of scroll you'd like to use (trackpad or mouse wheel)",
  "SourceInputMode_SmoothScroll_TrackpadAspectRatio_tooltip": "The aspect ratio that you want the usable surface of the trackpad to be in. (w/h)",
  "SourceInputMode_SmoothScroll_Multiplier_tooltip": "How much each movement will scroll.",
  "SourceInputMode_SmoothScroll_AccelerationPower_tooltip": "How fast the scrolling will increase in speed",
  "SourceInputMode_SmoothScroll_NotchesPerTouchpad_tooltip": "How many times should the haptic fire when sliding your finger over the length of the touchpad.",
  "SourceInputMode_SmoothScroll_StartDistance_tooltip": "The minimum amount you need to scroll for a value to be reported.",
  "SourceInputMode_SmoothScroll_MinThrowVelocity_tooltip": "The minimum velocity you can flick the touchpad.",
  "SourceInputMode_SmoothScroll_MaxScrollVelocity_tooltip": "The max speed that the control can scroll.",
  "SourceInputMode_SmoothScroll_Deceleration_tooltip": "How fast the scrolling will decrease in speed.",
  "SourceInputMode_SmoothScroll_MinLastVelocitiesToAverage_tooltip": "How many previous velocities are needed to average speed.",
  "SourceInputMode_SmoothScroll_MaxLastVelocitiesToAverage_tooltip": "The maximum number of previous velocities to take into account for speed.",
  "SourceInputMode_SmoothScroll_ThrownTerminationVelocity_tooltip": "The maximum speed a flick can have.",
  "SourceInputMode_SmoothScroll_EdgeScrollThreshold_tooltip": "How close to the edge will engage 'edge scrolling'",
  "SourceInputMode_SmoothScroll_EdgeScrollThresholdVerticalBias_tooltip": "How much to bias the vertical edge.",
  "SourceInputMode_SmoothScroll_EdgeScrollVelocity_tooltip": "How fast edges will scroll.",
  "SourceInputMode_SmoothScroll_EdgeMinSwipe_tooltip": "The minimum amount you can scroll to engage edge scrolling mode.",
  "SourceInputMode_SmoothScroll_MinSideScrollRatio_tooltip": "The minimum ratio of side to side movement needed to engage a horizontal scroll.",
  "SourceInputMode_SmoothScroll_Joystick_MinInputMagnitude_tooltip": "The minimum amount of change in the control to start scrolling.",

  "SourceInputMode_DiscreteScroll_Trackpad_GlobalScaleFactor_tooltip": "How much each tick will scroll.",
  "SourceInputMode_DiscreteScroll_Trackpad_HapticOnTouchStart_tooltip": "Get a haptic pulse on finger contact.",
  "SourceInputMode_DiscreteScroll_Trackpad_DirectDirectionLock_tooltip": "Locks scrolling direction to overall movement (ex. stops a backwards scroll when flicking).",

  "SourceInputMode_DiscreteScroll_Trackpad_NoiseThreshold_OnTouch_tooltip": "Distance required before first scroll tick.",
  "SourceInputMode_DiscreteScroll_Trackpad_NoiseThreshold_OnMove_tooltip": "Distance required for subsequent scroll ticks.",
  "SourceInputMode_DiscreteScroll_Trackpad_NoiseThreshold_OnReversal_tooltip": "Distance required to reverse scroll direction.",

  "SourceInputMode_DiscreteScroll_Trackpad_AccumThreshold_OnTouch_tooltip": "Direct manipulation sensitivity of the first scroll tick.",
  "SourceInputMode_DiscreteScroll_Trackpad_AccumThreshold_OnMove_tooltip": "Direct manipulation sensitivity of the subsequent ticks.",
  "SourceInputMode_DiscreteScroll_Trackpad_AccumThreshold_OnReversal_tooltip": "Direct manipulation sensitivity when reversing a scroll.",

  "SourceInputMode_DiscreteScroll_Trackpad_FlickEnabled_tooltip": "Turn on or off scroll flicks.",
  "SourceInputMode_DiscreteScroll_Trackpad_FlickThreshold_tooltip": "The minimum distance for a flick to be recognized.",
  "SourceInputMode_DiscreteScroll_Trackpad_FlickScrollMultiplier_tooltip": "The power of flick generated scrolls.",
  "SourceInputMode_DiscreteScroll_Trackpad_FlickThrowSpeed_tooltip": "The speed at which flicks slow down.",

  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldEnabled_tooltip": "Enable continuous scrolling after sliding to edges and holding.",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldScaleFactor_tooltip": "The power of each held scroll tick.",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldPulseRate_tooltip": "How fast a held scroll will tick.",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldBorderTop_tooltip": "The area of the trackpad at the top that scroll holds will engage.",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldBorderBottom_tooltip": "The area of the trackpad at the bottom that scroll holds will engage.",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldHapticEnabled_tooltip": "Generate haptic pulses for held scroll ticks.",

  "SourceInputMode_DiscreteScroll_Joystick_ScrollRateFactor_tooltip": "How fast to scroll.",
  "SourceInputMode_DiscreteScroll_Joystick_ScrollScaleFactor_tooltip": "How much to scroll each increment.",
  "SourceInputMode_DiscreteScroll_Joystick_Deadzone_Horizontal_tooltip": "The side to side percentage that the stick will not scroll.",
  "SourceInputMode_DiscreteScroll_Joystick_Deadzone_Vertical_tooltip": "The top to bottom percentage that the stick will not scroll.",

  "BindingUI_OptionsButton_tooltip": "Global options for this binding",
  "BindingUI_Options_InteractionProfile_tooltip": "The OpenXR Interaction Profile Path that this binding will report to apps. Some apps may only use certain actions / action sets if you have the corresponding interaction profile selected.",
  "BindingUI_Options_simulated_controller_type_tooltip": "When the application requests information about the controller instead return information from the specified controller type.",
  "BindingUI_Options_simulate_rendermodel_tooltip": "When the application requests a 3d model to represent the controller instead return the model for the compatibility mode controller type.",
  "BindingUI_Options_simulate_hmd_tooltip": "When the application requests a information about the HMD instead return information for the most compatible HMD related to the compatibility mode controller type.",
  "BindingUI_Options_ControllerOffsets_tooltip": "Add offsets to each controller's raw position and rotation.",

  "BindingUI_PosesButton_tooltip": "Bindings for the position and rotation of the tracked object.",
  "BindingUI_HapticsButton_tooltip": "Bindings for haptic feedback actions.",
  "BindingUI_SkeletonButton_tooltip": "Bindings for finger tracking.",
  "BindingUI_ChordsButton_tooltip": "Bindings that combine two components or types of input to execute one action.",
  "BindingUI_SimulatingControllerInfo_tooltip": "Controller simulations allows a controller to appear as a different type of controller to an application. You can change this in Options.",

  "BindingUI_Options_simulate_rendermodel_type_full_tooltip": "Use the 3D model and 3D model name of the compatibility controller type instead of your physical controller.",
  "BindingUI_Options_simulate_rendermodel_type_name_only_tooltip": "Use the 3D model name of the compatibility controller type but use the 3D model of your physical controller. This is usually enough for most games.",
  "BindingUI_Options_simulate_rendermodel_type_none_tooltip": "Do not simulate any 3D model or 3D model name data.",

  "SourceInputMode_ScrollMode": "Scroll mode:",
  "SourceInputMode_ScrollMode_Smooth": "Smooth (Like a trackpad)",
  "SourceInputMode_ScrollMode_Discrete": "Discrete (Like a mouse wheel)",

  "SourceInputMode_SmoothScroll_TrackpadAspectRatio": "Trackpad Aspect Ratio (w/h):",
  "SourceInputMode_SmoothScroll_Multiplier": "Scroll Multiplier:",
  "SourceInputMode_SmoothScroll_AccelerationPower": "Acceleration Power:",
  "SourceInputMode_SmoothScroll_NotchesPerTouchpad": "Haptic Notches Per Trackpad Height:",
  "SourceInputMode_SmoothScroll_StartDistance": "Minimum Scroll Distance:",
  "SourceInputMode_SmoothScroll_MinThrowVelocity": "Minimum Throw Velocity:",
  "SourceInputMode_SmoothScroll_MaxScrollVelocity": "Maximum Scroll Velocity:",
  "SourceInputMode_SmoothScroll_Deceleration": "Deceleration Amount:",
  "SourceInputMode_SmoothScroll_MinLastVelocitiesToAverage": "Minimum Previous Velocities To Average:",
  "SourceInputMode_SmoothScroll_MaxLastVelocitiesToAverage": "Maximum Previous Velocities To Average:",
  "SourceInputMode_SmoothScroll_ThrownTerminationVelocity": "Thrown Termination Velocity:",
  "SourceInputMode_SmoothScroll_EdgeScrollThreshold": "Edge Scroll Threshold:",
  "SourceInputMode_SmoothScroll_EdgeScrollThresholdVerticalBias": "Edge Scroll Threshold Vertical Bias:",
  "SourceInputMode_SmoothScroll_EdgeScrollVelocity": "Edge Scroll Velocity:",
  "SourceInputMode_SmoothScroll_EdgeMinSwipe": "Minimum Swipe For Edge Scroll:",
  "SourceInputMode_SmoothScroll_MinSideScrollRatio": "Ratio Needed For Horizontal Scroll:",
  "SourceInputMode_SmoothScroll_Joystick_MinInputMagnitude": "Minimum Input Magnitude:",

  "SourceInputMode_DiscreteScroll_Trackpad_GlobalScaleFactor": "Scroll Scale:",
  "SourceInputMode_DiscreteScroll_Trackpad_HapticOnTouchStart": "Haptic On Touch:",
  "SourceInputMode_DiscreteScroll_Trackpad_DirectDirectionLock": "Reversal Supression Enabled:",

  "SourceInputMode_DiscreteScroll_Trackpad_NoiseThreshold_OnTouch": "Touch Sensitivity:",
  "SourceInputMode_DiscreteScroll_Trackpad_NoiseThreshold_OnMove": "Swipe Sensitivity:",
  "SourceInputMode_DiscreteScroll_Trackpad_NoiseThreshold_OnReversal": "Reversal Sensitivity:",

  "SourceInputMode_DiscreteScroll_Trackpad_AccumThreshold_OnTouch": "Start Threshold:",
  "SourceInputMode_DiscreteScroll_Trackpad_AccumThreshold_OnMove": "Move Threshold:",
  "SourceInputMode_DiscreteScroll_Trackpad_AccumThreshold_OnReversal": "Reversal Threshold:",

  "SourceInputMode_DiscreteScroll_Trackpad_FlickEnabled": "Flick Scrolling Enabled:",
  "SourceInputMode_DiscreteScroll_Trackpad_FlickThreshold": "Flick Threshold:",
  "SourceInputMode_DiscreteScroll_Trackpad_FlickScrollMultiplier": "Flick Scroll Multiplier:",
  "SourceInputMode_DiscreteScroll_Trackpad_FlickThrowSpeed": "Flick Momentum:",

  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldEnabled": "Slide and Hold Scrolling:",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldScaleFactor": "S&H Multiplier:",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldPulseRate": "S&H Pulse Rate:",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldBorderTop": "S&H Top Border:",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldBorderBottom": "S&H Bottom Border:",
  "SourceInputMode_DiscreteScroll_Trackpad_SlideAndHoldHapticEnabled": "S&H Haptic:",

  "SourceInputMode_DiscreteScroll_Joystick_ScrollRateFactor": "Scroll Rate:",
  "SourceInputMode_DiscreteScroll_Joystick_ScrollScaleFactor": "Scroll Scale:",
  "SourceInputMode_DiscreteScroll_Joystick_Deadzone_Horizontal": "DeadZone H:",
  "SourceInputMode_DiscreteScroll_Joystick_Deadzone_Vertical": "DeadZone V:",


  "SourceInputMode_InvertYAxis": "Invert Y axis:",
  "SourceInputMode_InvertXAxis": "Invert X axis:",
  "SourceInputMode_StickyClick": "Keep thumbstick clicked while stick is deflected",
  "SourceInputMode_StickyClick_Activate": "Deflection activation threshold",
  "SourceInputMode_StickyClick_Deactivate": "Deflection deactivation threshold",
  "SourceInputMode_TouchyClick": "Keep button clicked as long as it's touched",
  "SourceInputMode_ButtonModeInputForce_Click": "Generate click from:",
  "SourceInputMode_Grab": "Grab",
  "SourceInputMode_CapsenseEnableThreshold": "Capsense Enable Threshold:",
  "SourceInputMode_GrabThreshold": "Grab Threshold:",
  "SourceInputMode_ReleaseThreshold": "Release Threshold:",
  "SourceInputMode_ForceHoldThreshold": "Force Hold Threshold:",
  "SourceInputMode_ForceReleaseThreshold": "Force Release Threshold:",
  "SourceInputMode_DowngradeSpeed": "Downgrade Speed:",
  "SourceInputMode_DropSpeed": "Drop Speed:",
  "SourceInputMode_SubMode": "Mode",
  "SourceInputMode_Scalar_Constant": "Set Analog Action",
  "SourceInputMode_ScalarValue": "Action To Set",
  "SourceInputMode_ScalarOnX": "X Value When On",
  "SourceInputMode_ScalarOffX": "X Value When Off",
  "SourceInputMode_ScalarOnY": "Y Value When On",
  "SourceInputMode_ScalarOffY": "Y Value When Off",
  "SourceInputMode_ScalarOnZ": "Z Value When On",
  "SourceInputMode_ScalarOffZ": "Z Value When Off",
  "SourceInputMode_HapticAmplitude": "Haptic Amplitude",
  "SourceInputMode_HapticDuration": "Haptic Duration",
  "SourceInputMode_HapticFrequency": "Haptic Frequency",

  "SourceInputMode_MoreOptions": "More options",
  "SourceInputMode_FewerOptions": "Fewer options",

  "SourceInputAction_none": "None",
  "SourceInputAction_NoItems": "None in action set",

  "SourceInputSubHeader_BooleanActions": "Boolean Actions",
  "SourceInputSubHeader_Vector1Actions": "Vector1 Actions",
  "SourceInputSubHeader_Vector2Actions": "Vector2 Actions",
  "SourceInputSubHeader_Vector3Actions": "Vector3 Actions",
  "SourceInputSubHeader_SkeletonActions": "Skeleton Actions",
  "SourceInputSubHeader_PoseActions": "Pose Actions",
  "SourceInputSubHeader_HapticsActions": "Haptic Actions",

  "BindingUI_EditPoses": "Edit Action Poses",
  "BindingUI_AddPoses": "Add Action Pose",
  "BindingUI_ViewPoses": "View Action Poses",
  "BindingUI_ViewHaptics": "View Haptics",
  "BindingUI_AddHaptics": "Add Haptics",
  "BindingUI_EditHaptics": "Edit Haptics",
  "BindingUI_ViewSkeleton": "View Skeleton",
  "BindingUI_AddSkeleton": "Add Skeleton",
  "BindingUI_EditSkeleton": "Edit Skeleton",
  "BindingUI_EditChords": "Edit Chords",
  "BindingUI_ViewChords": "View Chords",
  "BindingUI_AddChords": "Add Chords",

  "BindingUI_PoseTitle": "Pose Bindings",
  "BindingUI_HapticsTitle": "Haptics Bindings",
  "BindingUI_SkeletonTitle": "Skeleton Bindings",

  "BindingUI_PosesButton": "Poses",
  "BindingUI_HapticsButton": "Haptics",
  "BindingUI_SkeletonButton": "Skeletons",
  "BindingUI_ChordsButton": "Chords",
  "BindingUI_CompatibilityModeInfo": "Compatibility Mode",
  "BindingUI_CompatibilityModeAppearingAsInfo": "Appearing as",
  "BindingUI_Configure": "Configure",

  "BindingSettingsModal_Title": "Input Settings",
  "BindingSettingsModal_OffsetsTitle": "Raw Device Offsets",

  "TrackerRole_None": "Disabled",
  "TrackerRole_Handed": "Held in Hand",
  "TrackerRole_LeftFoot": "Left Foot",
  "TrackerRole_RightFoot": "Right Foot",
  "TrackerRole_LeftShoulder": "Left Shoulder",
  "TrackerRole_RightShoulder": "Right Shoulder",
  "TrackerRole_LeftElbow": "Left Elbow",
  "TrackerRole_RightElbow": "Right Elbow",
  "TrackerRole_LeftKnee": "Left Knee",
  "TrackerRole_RightKnee": "Right Knee",
  "TrackerRole_LeftWrist": "Left Wrist",
  "TrackerRole_RightWrist": "Right Wrist",
  "TrackerRole_LeftAnkle": "Left Ankle",
  "TrackerRole_RightAnkle": "Right Ankle",
  "TrackerRole_Waist": "Waist",
  "TrackerRole_Chest": "Chest",
  "TrackerRole_Camera": "Camera",
  "TrackerRole_Keyboard": "Keyboard",

  "TrackedControllerRole_Invalid": "Any Hand",
  "TrackedControllerRole_LeftHand": "Left Hand",
  "TrackedControllerRole_RightHand": "Right Hand",

  "BindingUI_ChordTitle": "Controller Chords",
  "BindingUI_Chord_Action": "Action:",
  "BindingUI_Chord_Inputs": "Inputs:",
  "BindingUI_Chord_SelectActionModalHeader": "Pick an action for this chord",
  "BindingUI_ExportBindingFile": "Export Binding File",
  "BindingUI_ReplaceDefaultFile": "Replace Default Binding",

  "BindingUI_OptionsButton": "Options",
  "BindingUI_OptionsTitle": "Binding Options",
  "BindingUI_Options_InteractionProfile_Label": "Interaction Profile",
  "BindingUI_Options_simulated_controller_type_Label": "Compatibility Mode",
  "BindingUI_Options_simulate_rendermodel_Label": "Simulate Render Model",
  "BindingUI_Options_simulate_hmd_Label": "Simulate HMD",
  "BindingUI_Options_ControllerOffsets_Label": "Controller Offsets",
  "BindingUI_Options_simulate_rendermodel_type_full_Label": "Full",
  "BindingUI_Options_simulate_rendermodel_type_name_only_Label": "Name Only",
  "BindingUI_Options_simulate_rendermodel_type_none_Label": "None",

  "BindingUI_MirrorMode": "Mirror Mode",
  "BindingUI_LeftHandController": "Left %1$s",
  "BindingUI_RightHandController": "Right %1$s",
  "BindingUI_Binding_Name": "Name:",
  "BindingUI_Binding_Description": "Description:",
  "BindingUI_Save_Personal": "Save this binding to your personal list.",
  "BindingUI_Save_Public": "Share this binding with other users.",
  "BindingUI_Save_Export": "Save binding to documents/steamvr/input/exports",
  "BindingUI_Save_ReplaceDefault": "Save binding over the default binding for this app",
  "BindingUI_Save_AddNewDefault": "This controller type will be added to the action manifest file.",
  "BindingUI_EditPageTitle": "Editing %1$s",
  "BindingUI_ViewPageTitle": "Viewing %1$s",
  "BindingUI_PageSubTitle": "%3$s For %1$s in %2$s",
  "BindingUI_PageSubTitle_WithVariant": "%3$s For %1$s (%4$s) in %2$s",

  "BindingUI_BindingType_autosave": "Local changes",
  "BindingUI_BindingType_personal": "Personal binding",
  "BindingUI_BindingType_developer": "Developer binding",
  "BindingUI_BindingType_developer_legacy": "Legacy defaults",
  "BindingUI_BindingType_local_file": "Local binding",
  "BindingUI_BindingType_public": "Public binding",

  "BindingVariant_singlecontroller": "Single Controller",

  "BindingUI_List_Loading": "Loading Workshop Bindings...",
  "BindingUI_List_CurrentSection": "Current Binding",
  "BindingUI_List_DeveloperSection": "Official Bindings",
  "BindingUI_List_LegacySection": "Default Bindings",
  "BindingUI_List_ImportSection": "Bindings in the \"<documents>/steamvr/input/import\" directory",
  "BindingUI_List_PersonalSection": "Personal",
  "BindingUI_List_OwnedSection": "My Shared Bindings",
  "BindingUI_List_PublicSection": "Community Bindings",
  "BindingUI_List_Delete": "Delete",
  "BindingUI_List_Edit": "Edit",
  "BindingUI_List_View": "View",
  "BindingUI_List_Select": "Activate",
  "BindingUI_List_LastUpdated": "Last Updated: ",
  "BindingUI_List_MinutesPlayed": "Played for %1$s minutes total",
  "BindingUI_List_MinutesPlayedThisMonth": "Played for %1$s minutes in the last 30 days",
  "BindingUI_List_NoBindingsFound": "No Bindings Found",
  "BindingUI_List_CreateBinding": "Create New Binding",
  "BindingUI_Mode_Delete_Confirm": "Delete %1$s mode from %2$s?",
  "BindingUI_SavePersonal": "Save Personal Binding",
  "BindingUI_PublishToWorkshop": "Publish to Workshop",
  "BindingUI_AddChord": "Add New Chord",
  "BindingUI_DeleteChord": "Delete Chord",
  "BindingUI_AddChordInput": "Add input to Chord",
  "BindingUI_PoseListTitle": "Poses:",
  "BindingUI_HapticsListTitle": "Haptics",
  "BindingUI_SkeletonListTitle": "Skeleton",
  "BindingUI_UnboundActions_Title": "These actions have not been bound",
  "BindingUI_UnboundActions_Required": "Required: %1$s",
  "BindingUI_UnboundActions_Suggested": "Suggested: %1$s",
  "BindingUI_SaveTitle": "Save your binding",
  "BindingUI_SaveBinding": "Save",
  "BindingUI_SaveDefaultName": "My %1$s configuration for %2$s",
  "BindingUI_SaveDefaultName_Personal": "Saved %1$s configuration for %2$s",
  "BindingUI_SaveDefaultName_Public": "Shared binding from %1$s",
  "BindingUI_SaveDescriptionPlaceholder": "(Optional)",
  "BindingUI_SelectThisBinding": "Select this Binding",
  "BindingUI_EditThisBinding": "Edit this Binding",
  "BindingUI_ImportThisBinding": "Import this Binding",
  "BindingUI_List_OldVersionWarning": "These bindings were made with an older version of %1$s and need to be updated.",
  "BindingUI_List_OldVersionWarning_CurrentBinding": "These bindings were made with an older version of %1$s and may not include all necessary actions.",
  "BindingUI_SelectAction_Required": "Required",
  "BindingUI_SelectAction_Suggested": "Suggested",

  "SaveError_BindingWriteFailed": "Failed to write binding file. Is it write-protected?",
  "SaveError_ActionManifestWriteFailed": "Failed to write action manifest file. Is it write-protected?",
  "SaveError_BindingMissingRequiredActions": "Failed to save binding as it is missing required one or more required actions.",
  "SaveError_BindingMissingActionsList": "Actions Missing",

  "AppSelect_Title": "Controller Settings",
  "AppSelect_CurrentApp": "Current Application",
  "AppSelect_LastRunApp": "Last Run Application",
  "AppSelect_RecentApp": "Recent Applications",
  "AppSelect_CompositorName": "SteamVR Dashboard",
  "AppSelect_CoreSteamVRApps": "SteamVR Core Applications",
  "AppSelect_ControllerTester": "Test Controller",
  "AppSelect_LegacyDebug": "Debug Legacy Input",
  "AppSelect_ShowMoreApps": "Show More Applications",
  "AppSelect_EditBindings": "Edit Controller Bindings",

  "BindingList_PageTitle": "Change bindings for %1$s",
  "BindingList_ControllerOption": "Current Controller",
  "BindingUI_List_ErrorReturnToAppSelect": "Go back",
  "BindingUI_List_Delete_Confirm": "Permanently delete binding %1$s?",
  "BindingUI_ConfirmSelect_Title" : "Replace current binding?",
  "BindingUI_List_Select_Confirm": "You have unsaved changes for your current binding. Did you want to discard those changes or save them as a personal bind before using this bind.",
  "BindingUI_List_Select_Confirm_Convert": "You also have unsaved changes for your current binding. Updating this binding will discard those changes, or you can save them as a personal bind before updating this bind?",
  "BindingUI_List_Upgrade_Confirm": "This binding is from a previous version of %1$s. You may need to bind additional actions in order to make it work.",
  "BindingUI_List_Developer_Binding_Title": "Official bindings for %1$s",
  "BindingUI_List_Developer_Binding_Description": "These are the official bindings published by the developer of this game",
  "BindingUI_List_Legacy_Binding_Title": "Default bindings for %1$s",
  "BindingUI_List_Legacy_Binding_Description": "These are the default bindings for this game.",
  "BindingUI_List_PublishedBy": "Created by %1$s",
  "BindingUI_List_Autosave": "%1$s (Local changes)",
  "BindingList_TrackerEdit": "Manage Trackers",
  "Button_Import": "Import",
  "PreservedAutosaveName" : "Preserved local changes before upgrade",

  "BindingUI_SteamVRUnavailable": "Please run SteamVR to continue using the binding interface",
  "BindingUI_ErrorLoadingBindingTitle": "Binding file failed to load",
  "BindingUI_WorkshopBindingLoadFailed": "Failed to load workshop bindings",

  "BindingUI_ConfirmSaveWithUnbound_Title": "Required actions are unbound",
  "BindingUI_ConfirmSaveWithUnbound_Description": "The developer of this application has marked specific actions as required. You are currently missing bindings for some of these actions. This application may not work without these bindings.",
  "BindingUI_ConfirmSaveWithUnbound_ListUnbound": "Actions missing bindings:",
  "BindingUI_ConfirmSaveWithUnbound_AreYouSure": "Are you sure you want to continue saving?",
  "BindingUI_ConfirmSaveWithUnbound_ConfirmButton": "Yes",

  "input_binding_load_failed": "Failed to load input bindings for %1$s. Please select another binding option.",
  "input_binding_load_failed_no_url": "%2$s binding for %1$s was not set. Please select a binding option from the list or create a new one.",
  "input_binding_load_below_minimum_version": "%2$s binding for %1$s was from older version of %1$s. Your bindings have been set back to the default.",

  "unknown_application": "Unknown Application",

  "TestController_Title": "Test Controllers",

  "InputDebugger_Title": "Input Debugger",
  "InputDebugger_Actions": "Actions",
  "InputDebugger_Filters": "Filters",
  "InputDebugger_Devices": "Devices",
  "InputDebugger_UnknownPath": "/?",
  "InputDebugger_Unbound": "Unbound",
  "BindingUI_InputDebugger": "Input Debugger",

  "InputDebugger_SelectApplication": "Select a running application",
  "InputDebugger_WaitingForApp" : "Waiting for update from application",
  "InputDebugger_ActiveActionSets" : "Active Action Sets",
  "InputDebugger_NoActiveActionSets" : "Application has no active action sets",
  "InputDebugger_None": "None",
  "InputDebugger_ActionSetName": "Action Set",
  "InputDebugger_SecondaryActionSetName": "Secondary Action Set",
  "InputDebugger_Device": "Restrict to Device",
  "InputDebugger_Priority": "Priority",
  "InputDebugger_ActionManifestFailed": "Unable to load action manifest",
  "InputDebugger_ActionManifestLoading": "Loading action manifest",
  "InputDebugger_NoActions" : "Application has no actions",
  "InputDebugger_FilterDetails" : "Filter details",
  "InputDebugger_FilterState_Title": "Filter state for %1$s",

  "InputDebugger_Source" : "Source:",
  "InputDebugger_Binding" : "Binding:",
  "InputDebugger_Active" : "Active:",
  "InputDebugger_Valid" : "Valid:",
  "InputDebugger_Tracked" : "Tracked:",
  "InputDebugger_Pose_State" : "State:",
  "InputDebugger_Pose_Position" : "Position:",
  "InputDebugger_Pose_Rotation" : "Rotation:",
  "InputDebugger_EyeTracking_Origin" : "Origin:",
  "InputDebugger_EyeTracking_Target" : "Target:",
  "InputDebugger_ActiveOrigin" : "Origin:",
  "InputDebugger_UpdateTime" : "Last Update:",
  "InputDebugger_Value" : "Value:",
  "InputDebugger_ActionUnbound" : "Action is unbound",
  "InputDebugger_Parameters" : "Parameters:",
  "InputDebugger_Inputs" : "Inputs:",
  "InputDebugger_Outputs" : "Outputs:",
  "InputDebugger_FilterType": "Type:",
  "InputDebugger_PriorityValue": "(Priority %1$s)",
  "InputDebugger_Suppressed": "Suppressed",

  "InputDebugger_Priority_Overlay": "Global + %1$s",

  "BindingUI_WindowTitle_ControllerSettings": "Controller Settings",
  "BindingUI_WindowTitle_ControllerBinding": "Controller Binding",
  "BindingUI_WindowTitle_DisplaySettings": "Display Settings",

  "ActionManifestError_UnknownError": "Failed to load action manifest. Try launching the app first.",

  "TrackerEditor_Title": "Manage Trackers",
  "TrackerEditor_BuzzTracker": "Identify Tracker",
  "TrackerEditor_SelectRole": "Select Role:",
  "TrackerEditor_SelectControllerRole": "Which hands:",

  "DisplaySettings_Title": "Display Settings",
  "DisplaySettings_DisplayBrightness": "Display Brightness",
  "DisplaySettings_IndexColumnCorrection": "Index Display Column Correction",
  "DisplaySettings_ColumnCorrection": "Column Correction",
  "DisplaySettings_ColumnCorrectionDesc": "Column Correction mitigates vertical \"screendoor\" during head motion. Most users should leave it enabled, with fine adjustment of 0.",
  "DisplaySettings_ColumnCorrectionEdit" : "Edit",
  "DisplaySettings_Error_FirmwareUpdateNeeded": "A firmware update is required to enable Display Settings customizations.",
  "DisplaySettings_EnableColumnCorrection": "Column Correction",
  "DisplaySettings_ColumnCorrectionOff": "Off",
  "DisplaySettings_ColumnCorrectionAuto": "Auto",
  "DisplaySettings_AdvancedSettings": "Advanced Settings",
  "DisplaySettings_ShowAdvancedSettings": "Show Advanced Settings",
  "DisplaySettings_HideAdvancedSettings": "Hide Advanced Settings",
  "DisplaySettings_ResetAdvancedSettings": "Use Recommended Advanced Settings",
  "DisplaySettings_ColumnCorrectionBiasLeft": "Fine Adjustment (Left)",
  "DisplaySettings_ColumnCorrectionBiasRight": "Fine Adjustment (Right)",
  "DisplaySettings_ColumnCorrectionBiasLinked": "Linked",

  "SaveNotice_Saving": "Saving...",
  "SaveNotice_Uploading": "Uploading...",

  "LegacySetupTab": "Set Up Legacy Actions",
  "ShowAllAliases": "Show Hidden Actions",
  "DeleteSimulatedAction": "Delete",
  "AddSimulatedAction": "Add Action",
  "UnnamedSimAction": "Unnamed Action ",
  "ShowActionButton": "Show",
  "HideActionButton": "Hide",

  "LegacySetup_SimulatedActionHeader": "Simulated Actions",
  "LegacySetup_ActionAliasesHeader": "Action Aliases",

  "SimulatedAction_FakeTrigger": "Simulated Trigger Pull",

  "SimulatedAction_FakeTrackpadClick": "Simulated Trackpad Click",
  "TrackpadClickLeft": "Left Trackpad",
  "TrackpadClickRight": "Right Trackpad",
  "TrackpadClickNone": "Select Trackpad",

  "SecondaryControllerTab": "Extra Settings",
  "SecondaryController_ReturnWithLeftHand": "Return bindings with left hand",
  "SecondaryController_ReturnWithRightHand": "Return bindings with right hand",
  "SecondaryController_ReturnWithHead": "Return bindings with HMD",

  "Settings_ThumbstickDeadzone_Text": "Thumbstick Deadzone:",

  "Settings_ControllerSettings_Title" : "Thumbstick Settings",
  "Settings_ControllerSettings_Utilities": "Controller Utilities",
  "Settings_ControllerOverlayMagnetismEnabled": "Overlay Magnetism",
  "Settings_ControllerOverlayMagnetismLockDistance": "Cursor Lock Distance",
  "Settings_ControllerOverlayMagnetismDeadZoneRatio": "Cursor Lock Dead Zone",
  "Settings_ControllerOverlayFilteringEnabled": "Overlay Filtering",
  "Settings_ControllerOverlayFilteringMinCutoff": "Filtering 1€ Cut-off",
  "Settings_ControllerOverlayFilteringBeta": "Filtering 1€ Beta",
  "Settings_ControllerOverlayFilteringDerivCutoff": "Filtering 1€ Deriv Cutoff",

  "Settings_General_Cancel": "Cancel",
  "Settings_General_Confirm": "Confirm",
  "Settings_General_Calibrate": "Calibrate",
  "Settings_General_NotEnoughSamples" : "Please press up on the thumbstick at least %1$s more times to complete calibration.",
  "Settings_General_InviteMoreSamples" : "Calculated angle of %1$s degrees. Keep pressing up to refine that value or press Confirm to accept this calibration.",
  "Settings_General_LeftThumbstickAngle": "Left Thumbstick Angle: %1$s°",
  "Settings_General_RightThumbstickAngle": "Right Thumbstick Angle: %1$s°",
  "Settings_General_Reset": "Reset",

  "LegacyDebugger_NoApp": "Run any legacy input application to see its input data here.",

  "True": "True",
  "False": "False",
  "Yaw": "Yaw",
  "Pitch": "Pitch",
  "Roll": "Roll",
  "X": "X",
  "Y": "Y",
  "Z": "Z",
  "LeftController": "Left Controller Position Offset",
  "RightController": "Right Controller Position Offset"
}
